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Frequently Asked Questions

We're always looking to expand our FAQ, so feel free to send us your question here.

TwenteeFore™ is a fun, new bingo-style golf game that uses its own set of six special scorecards that increase in difficulty from Level 1 (beginner) up to Level 6 (pro).

TwenteeFore™ can be played as its own game, or as a side game to your traditional round of golf.

Each TwenteeFore™ scorecard has two game boards on it, one on each side. The game board is five by five squares in size, so there are 24 different ‘targets’ a player needs to complete, plus a free middle square.

One board is played over 18 holes with one to four players on a team.

TwenteeFore™ was invented by Marc Appleby from Ottawa, Canada in August 2021.

The first iteration of the game was created when it was his turn to host their weekly Gorilla Tour event at his home golf course of Mont Cascades near Wakefield, Quebec.

After months of research and development on refining the game play across six levels, and hundreds of rounds of on-course testing, TwenteeFore™ was officially launched into the golf market on April 24, 2022.

For media engagements with Marc, please click here.

TwenteeFore™ is a bingo-style game with 24 different ‘targets’ on the board, plus a free middle square. One board is played over 18 holes with one to four players on a team.

Like bingo,{"} your goal is to make lines of 5 completed targets in-a-row. {"} The big rule though is that you can only pick up to 2 completed targets after each hole. Record the hole number in the white box provided within each of your completed targets.

Over the course of your round, try and connect your lines of 5-in-a-row to make the best SCORING shape possible. Get your best shape’s points, plus one extra point for each additional line.

Play against any other level of card, and the player with the most points wins. If you finish the board, it’s a TwenteeFore!

Yes. You can play one board with one to four players.

For two to four player teams (e.g., cart partners, scrambles) you can use shots or scores from any player on your team, but you can still only pick a maximum of 2 completed targets per hole.

Yes. You can play one board with one to four players over 9 holes, but you’ll need to now{"} allow yourself up 4 targets per hole (instead of the normal 2) {"} from all the players on your team.

Please also note that TwenteeFore™ was designed to be played over 18 holes so that you’ll have the maximum number of opportunities to complete targets, so playing it over only 9 holes is totally okay, but it will be more challenging.

You could also play TwenteeFore™ over 9 holes using the standard rule of up to 2 completed targets per hole, but just use two nine-hole rounds together that you play on different days. For your stats tracking, it might be best to do this at the same course.

There are three variations of the game that players can try:

  1. SHAPES - Play the game as laid out on the scorecards where the objective is to make the best shape. This is the most advanced but fair game as it incorporates relative difficulty of completing each target and line.
  2. LINES - A simpler version where you can play against your friends where the winner is the player who makes the most lines (maximum = 12).
  3. TARGETS - This is the simplest version where the winner is the player who just completes the most targets. (maximum = 24)
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From a rewards perspective, you can earn TTF Points regardless of what game version above you play.

For any game, you just need to record the hole numbers in each completed target and upload your card to earn and redeem your rewards.

There is a level to play for every golfer.

Level 1 – RED is for golfers who typically shoot over 110.
Level 2 – GREEN is for golfers who typically shoot 100-110.
Level 3 – SILVER is for golfers who typically shoot 90-100.
Level 4 – BLUE is for golfers who typically shoot 80-90.
Level 5 – GOLD is for golfers who typically shoot 72-80.
Level 6 – BLACK is for golfers who typically shoot 72 or under (or for Texas scramble tournaments).

If you’re not sure which of two levels to play, we suggest starting with the lower easier level to test it out. You can always level-up later. For example, if you shoot around 100 normally, start with the Level 2.

The scoring shapes are{"} inspired by those used in the advanced versions of a traditional bingo game.

To calculate the point value for each shape, we are using a proprietary algorithm that incorporates the number of rows, number of targets, target difficulty, row difficulty, and total shape difficulty.

Each of the six card levels increase in difficulty as you go from Level 1 (beginner) to Level 6 (pro) so the handicapping is already built in. The scoring system is also the same across each of the six levels so any level can play against any other level.

To allow direct competition between levels, significant research and development went into determining the scoring point value of each shape using a proprietary algorithm that incorporates the number of rows, number of targets, target difficulty, row difficulty, and total shape difficulty.

Yes. The scoring is the same across each of the six levels so{"} any card can play any other card. This works because the relative difficulty of each level matches the quality of the golfer that plays that level.

This means a beginner playing a Level 1, can play directly against an average player on a Level 3, and against a pro golfer playing a Level 6, all at the same time in the same game. The same rules apply: most points wins.

The scoring row is meant for you to track your own golf score easily while playing TwenteeFore™. That way you don’t need to carry two scorecards around.

Yes, this happens often. For example, a close approach shot can also count as a green in regulation, or a chip-in can count as both your close chip and a birdie, or a one putt could also give you a par.

The only exception to double-counting is the Big Drive and Fairway, as well as the Chip & 1-Putt and 1-Putt, as explained below.

Yes. you can complete any scoring target if your hole score is equal or better to the target. For example, if you get a birdie on a hole, you can use it for any target needing a birdie, par, bogey or worse.

No, because the Big Drive must be on the fairway, choosing one of the other Fairway targets would be double counting.

No, because they both include a 1-putt component, choosing both would be double counting.

No, that’s a tee shot. Approach shots can only be counted for shots made from anywhere off the tee box on the fairway or in the rough.

Yes, the ‘On Green in 4 shots’ in Level 1, or ‘On Green in 3 shots’ in Level 2, are designed to be easier but reasonable approximations for our higher handicap players (i.e., beginners) of a Green in Regulation (GIR) that we have on our Level 3 through 6 cards.

An Approach shot can be from the fairway or rough onto the green and does not matter how many shots you’ve taken on that hole so far.

A flagstick is 7 feet tall so it’s easy to measure it out if your friends are a little skeptical.